Lords Mobile Wiki
Advertisement

Dragon Arena

Dragon Arena banner

A battleground that was created ages ago, during the centuries-long war between Dragons and Man. It has recently been rediscovered, and now war wages anew, in a bid to claim the precious Dragite...

In the Dragon Arena, Guilds are paired for guild versus guild battles. Guilds must earn points by occupying Strongholds, and the guild with the most points will win. Prizes include Dragite icon Dragite, which can be exchanged for items in the Dragite Shop. The Dragon Arena lasts for 1 hour.

Upon entering the Dragon Arena, players will immediately lose their Shield. However, players will not lose Troops or Resources in this event. Player Infirmaries are limitless, and will only cost Speed Ups to use. Once the event ends, their Shield will be restored with the remaining time before the event, all wounded troops will be healed, all damaged traps will be repaired, and the Wall will be fully restored.

Guild Registration and Matching[]

The Dragon Arena occurs every other week, alternating with Kingdom Clash. Guilds must register in order to participate in this event. Only guilds with at least 30 members with Castle Lv 17 and above before the event starts are eligible. Once a guild has registered, all guild members that meet the requirements can participate.

Rank 4 and above members can register their guild 24 hours prior to the event, and choose one of eight time slots. This time slot can be changed at any time during the registration phase. By default, the first time slot is chosen. Guilds may not get the time slot they choose, and may be assigned to a different time slot. They will get a mail notifying them of the change.

Guilds will be paired according to the official time slot they chose and the number of Cups they have. Guilds can enter the Dragon Arena during the time they are assigned to. From the start of the matching phase to the end of the event, guilds cannot be disbanded.

Players can only represent the guild they are in when the registration phase starts. Players will not be able to participate if they switch guilds during the event.

Entry Requirements[]

  • Players must have Lv 17 castle or above.
  • No wounded troops in the Infirmary.
    • Troops can be in the Sanctuary and still enter the Arena
  • No damaged traps and at full Wall HP.
  • Battle Fury must be inactive.
  • No troops outside Turf.
  • Each player can only enter the Dragon Arena once.
  • Guild members in the Dragon Arena cannot leave the guild or be kicked out of the guild.

Troop Gameplay[]

Dragon Arena Map

Dragon Arena Map

Initial Phase[]

Upon entering the Dragon Arena, players will be placed into a protected area, either at the top or bottom of the map. Players will lose their Shield, and cannot activate new Shields while in the arena. During the initial 5 minutes, players cannot Relocate. Once the intial phase is over and the battle begins, they can then leave the protection area, though they cannot re-enter. While in the protection area, players cannot attack others, or be attacked. However, they can join rallies and send reinforcements from this area.

Strongholds[]

The Wonders scattered around the Dragon Arena are named Strongholds, and include Outposts, Transporters, Hot Springs, Ancient Remains and Citadels. Each Stronghold grants a different amount of points when occupied, and some grant army boosts, detailed below.

All Strongholds will be in Protection Phase for the initial 5 minutes before the battle begins. Once the battle starts, only Outposts and Transporters will be open. After another 5 minutes, all Strongholds will be open, and can be occupied. Players must defend a Stronghold for 3 consecutive minutes to occupy it. Once occupied, they will earn Guild Points and Solo Points per second, per occupied Stronghold. After the round ends, the guild that has earned more points will be victorious. Both guilds will receive prizes based on the outcome.

Caravans[]

The Dragon Altar, a sacred altar abandoned after the end of the Dragons, lies in the center of the map; this Stronghold cannot be occupied. Once all other Strongholds are open, Caravans will emerge from the Dragon Altar after several minutes. Their path can be seen on the map. Caravans will pass 2 or 3 Strongholds before reaching the Citadel. When a Caravan reaches a Stronghold, the side that has occupied the Stronghold will earn points. If a Stronghold is currently being battled for, the Caravan will stop until a side emerges victorious.

Caravans will disappear once they reach the Citadel. No new Caravans will appear if the maximum number of Caravans are currently traveling.

Leaving the Dragon Arena[]

Once the Dragon Arena ends, all Strongholds will be put into Protection Phase, and all troops will be sent back. Any traveling Caravans will vanish. At this phase, players can check Battle Statistics for both guilds, which include: Caravan Points, Stronghold Points, Eliminated Troops, Healed Troops, Transports Used, and Total Participants. Players can also compare their total solo points to their guild mates by viewing the Guild Point Ranking.

Players can leave the Dragon Arena themselves, or wait to be returned after a few minutes.

  • After leaving, any Shields will be restored to the time that remained before entering the Dragon Arena.
  • Players will retain the points they earn in the Dragon Arena when they leave.
  • Players cannot re-enter the Dragon Arena if they leave before the battle phase ends.
  • All Leaders caught in the Dragon Arena will be released when their captor leaves,
  • If a players Leader is imprisoned when they leave the Dragon Arena midway, they will only be released when their imprisonment ends.
  • Troops wounded in the Dragon Arena will be instantly healed when the player leaves.
  • Traps damaged in the Dragon Arena will be repaired when the player leaves. This does not cost resources. However, if a player's damaged Traps exceed their Trap Limit, the higher Traps will be repaired first. Remaining Traps will be placed under the Repair Traps section in their Castle Wall, and will not be automatically repaired.

Additional Rules[]

  • Healing wounded troops and repairing damaged traps while in the Arena only takes Speed Ups, and does not cost resources. Wounded Tier 1 troops and damaged Tier 1 traps require some time to be healed or repaired.
  • Players will be issued Dragonwing Boots upon entering the Dragon Arena. They are functionally the same as Winged Boots II (reduces Squad Travel Time by 50%). The number you get depends on your League. Dragonwing Boots can only be used in the Dragon Arena, and will be removed when you leave.
  • Any Leaders that are captured can only be imprisoned for 5 minutes in the Dragon Arena. Licenses to Kill and Devil's Caps cannot be used. Bounties or ransoms cannot be set for these prisoners.
  • The first Transport in the Dragon Arena is free and does not require any items. Higher Leagues have a Transport Limit. This is shared within a guild. Guilds can earn more Transports by occupying Transporters, but cannot exceed the max Transports available.
  • Guild members cannot supply resources to each other in the Dragon Arena.
  • Familiar Attack skills cannot be used in the Dragon Arena.
  • Rally times in the Dragon Arena are shorter, and can be set for 1, 2, 3 or 5 minutes.
  • Any Kills or Might Destroyed in the Dragon Arena will not be included in profile or Guild Fest statistics.
  • Players will not earn resources, Player EXP, or Hero EXP from attacking players in the Dragon Arena.
  • Upkeep will not be consumed in the Dragon Arena.
  • Newer Kingdoms will experience the "Dragon Arena Trial" instead.

Points Points[]

Caravan Caravan[]

Caravans carrying Dragite will start their journey from the Dragon Altar to the Citadels. Occupy the Strongholds it passes to earn points.

Category Guild Points Solo Points
Reach the Citadel 15000 4000
Reach other Strongholds 9000 3000

Citadel Citadel[]

A fortified building constructed during the war against the Dragons. An important Stronghold in the Dragon Arena.

Category Guild Points Solo Points
Occupy (1st time) 6000 1800
Occupation Time 1200 / min 360 / min

Hot Springs Hot Springs[]

A place once frequented by weary Dragons. Grants a 50% Healing Speed boost to all guild members when occupied. This can be stacked with multiple Hot Springs.

Category Guild Points Solo Points
Occupy (1st time) 3000 1500
Occupation Time 600 / min 300 / min

Ancient Remains Ancient Remains[]

All that remains of a mighty Dragon. Grants a 50% Army ATK boost to all guild members when occupied. This can be stacked with multiple Ancient Remains.

Category Guild Points Solo Points
Occupy (1st time) 3000 1500
Occupation Time 600 / min 300 / min

Transporter Transporter[]

Grants 5 Transports when first occupied. Grants another 1 Transporter per minute while occupied. Only appears in Advanced League and up.

Category Guild Points Solo Points
Occupy (1st time) 1200 1200
Occupation Time 240 / min 240 / min

Outpost Outpost[]

An outpost built by humans. Serves as a strategic lookout tower.

Category Guild Points Solo Points
Occupy (1st time) 1200 1200
Occupation Time 240 / min 240 / min

Cup Leagues and Cups[]

Guilds will be placed into Leagues in the Dragon Arena. New guilds will start from the Newbie League. League progression hinges on the number of Cups a guild has. In higher Leagues, there will be more Strongholds and Caravans, but fewer Transports.

Guilds will earn or lose Cups based on their results on the Arena. The actual number of Cups will depend on the difference in Cups between the two battling guilds. Guilds will remain in the same League, and will not earn or lose Cups, if they do not register to participate.

The system may pair guilds from different Leagues together in this case, the will follow the lower League's rules. If a guild does not get matched with an opponent, they will automatically win.

League Cups Required Max Caravans Transports Dragonwing Boots No. of Strongholds
Cup Newbie League 0 1 30 6
Cup 1 Beginner League I 300 2 30 16
Cup 2 Beginner League II 600 2 30 16
Cup 3 Intermediate League I 900 3 30 20
Cup 4 Intermediate League II 1300 3 30 20
Cup 6 Advanced League I 1700 4 150 35 20
Cup 7 Advanced League II 2200 4 150 35 20
Cup 8 Expert League I 2700 4 100 35 20
Cup 9 Expert League II 3300 4 100 35 20
Cup 10 Master League 4000 4 100 40 20
League No. of Strongholds No. of Citadels No. of Hot Springs No. of Ancient Remains No. of Transporter No. of Outposts
Cup Newbie League 6 2 1 1 0 2
Cup 1 Beginner League I 16 4 2 2 0 8
Cup 2 Beginner League II 16 4 2 2 0 8
Cup 3 Intermediate League I 20 4 4 4 0 8
Cup 4 Intermediate League II 20 4 4 4 0 8
Cup 6 Advanced League I 20 4 4 4 4 4
Cup 7 Advanced League II 20 4 4 4 4 4
Cup 8 Expert League I 20 4 5 5 6 0
Cup 9 Expert League II 20 4 5 5 6 0
Cup 10 Master League 20 4 5 5 6 0
League Map
Cup Newbie League
Cup 1 Beginner League I
Cup 2 Beginner League II
Cup 3 Intermediate League I
Cup 4 Intermediate League II
Cup 6 Advanced League I
Cup 7 Advanced League II
Cup 8 Expert League I
Cup 9 Expert League II
Cup 10 Master League

Reward Rewards[]

After the battle ends, both sides will win rewards. The winning guild will get Victory Rewards, while the losing guild will get Consolation Rewards. In the case of a tie, both guilds will get the Consolation Rewards. Cups can still be won or lost, and will be calculated the same way.

Rewards will be distributed after the event ends. Players must stay in the guild they represented to get their rewards.

  • Guild Rewards: All guild members that entered the Dragon Arena will receive these rewards.
  • Solo Rewards: Earn checkpoint rewards by reaching checkpoints, which include Dragite. Dragite can then be spent at the Dragite Shop.

If a guild does not get matched with an opponent, they will automatically win. Guild members that fulfill the participation requirements will get Guild Rewards.

Victory Rewards[]

League Guild Rewards Solo Rewards
Cup Newbie League Guild Coins*40,000

Gold 50K*1

4000 points:

Dragite*50
Relocator*1
Stone 150K*2
Wood 150K*2

8000 points:

Dragite*50
Speed Up Healing 60m*4
Winged Boots I*2
Ore 150K*2

16000 points:

Dragite*300
Speed Up 60m*4
Speed Up Research 60m*4
Food 150K*2
Gold 50K*2

Cup 1 Beginner League I Guild Coins*70,000

Gold 50K*2

6000 points:

Dragite*100
Relocator*1
Stone 150K*4
Wood 150K*4

12000 points:

Dragite*100
Speed Up Healing 60m*6
Winged Boots I*2
Ore 150K*4

24000 points:

Dragite*600
Speed Up 60m*4
Speed Up Research 60m*4
Food 150K*4
Gold 50K*4

Cup 2 Beginner League II Guild Coins*100,000

Gold 50K*3

6000 points:

Dragite*200
Relocator*1
Stone 150K*6
Wood 150K*6

12000 points:

Dragite*200
Speed Up Healing 60m*8
Winged Boots I*2
Ore 150K*6

24000 points:

Dragite*900
Speed Up 60m*6
Speed Up Research 60m*6
Food 150K*6
Gold 50K*6

Cup 3 Intermediate League I Guild Coins*120,000

Gold 100K*2

8500 points:

Dragite*300
Relocator*1
Stone 500K*4
Wood 500K*4

17000 points:

Dragite*300
Speed Up Healing 60m*10
Winged Boots I*4
Ore 500K*4
Food 500K*4

34000 points:

Dragite*1200
Speed Up 60m*6
Speed Up Research 60m*6
Gold 200K*4
Winged Boots II*2

Cup 4 Intermediate League II Guild Coins*140,000

Gold 100K*3

8500 points:

Dragite*400
Relocator*2
Stone 500K*6
Wood 500K*6

17000 points:

Dragite*400
Speed Up Healing 60m*12
Winged Boots I*4
Ore 500K*6
Food 500K*6

34000 points:

Dragite*1600
Speed Up 60m*6
Speed Up Research 60m*6
Gold 200K*4
Winged Boots II*2

Cup 6 Advanced League I Guild Coins*160,000

Gold 100K*4

9000 points:

Dragite*500
Relocator*1
Stone 500K*8
Wood 500K*8
Ore 500K*8

18000 points:

Dragite*500
Speed Up Healing 60m*14
Winged Boots I*4
Food 500K*8
Gold 200K*8

36000 points:

Dragite*2000
Speed Up Training 60m*6
Speed Up Research 60m*6
Winged Boots II*2
Army Size Boost 20%*1

Cup 7 Advanced League II Guild Coins*170,000

Gold 100K*5

9000 points:

Dragite*600
Relocator*1
Stone 500K*10
Wood 500K*10
Ore 500K*10

18000 points:

Dragite*600
Speed Up Healing 60m*16
Winged Boots I*4
Food 500K*10
Gold 200K*10

36000 points:

Dragite*2500
Speed Up Training 60m*6
Speed Up Research 60m*6
Winged Boots II*2
Army Size Boost 20%*1

Cup 8 Expert League I Guild Coins*180,000

Gold 200K*3

11000 points:

Dragite*700
Relocator*1
Stone 1.5M*4
Wood 1.5M*4
Ore 1.5M*4

22000 points:

Dragite*700
Speed Up Healing 60m*18
Winged Boots I*4
Food 2M*4
Gold 600K*4

44000 points:

Dragite*3000
Speed Up Training 60m*6
Speed Up Research 60m*6
Winged Boots II*4
Army Size Boost 20%*1

Cup 9 Expert League II Guild Coins*180,000

Gold 200K*4

11000 points:

Dragite*800
Relocator*1
Stone 1.5M*6
Wood 1.5M*6
Ore 1.5M*6

22000 points:

Dragite*800
Speed Up Healing 60m*20
Winged Boots I*4
Food 2M*6
Gold 600K*6

44000 points:

Dragite*3600
Speed Up Training 60m*6
Speed Up Research 60m*6
Winged Boots II*4
Army Size Boost 20%*1

Cup 10 Master League Guild Coins*180,000

Gold 600K*2

13000 points:

Dragite*900
Relocator*1
Stone 1.5M*8
Wood 1.5M*8
Ore 1.5M*8

26000 points:

Dragite*900
Speed Up Healing 60m*24
Winged Boots II*4
Food 2M*8
Gold 600K*8

52000 points:

Dragite*4200
Speed Up Training 60m*6
Speed Up Research 60m*6
Winged Boots III*2
Army Size Boost 50%*1

Consolation Rewards[]

League Guild Rewards Solo Rewards
Cup Newbie League Guild Coins*20,000 4000 points:

Dragite*25
Relocator*1
Stone 150K*1
Wood 150K*1

8000 points:

Dragite*25
Speed Up Healing 60m*2
Winged Boots I*1
Ore 150K*1

16000 points:

Dragite*150
Speed Up 60m*2
Speed Up Research 60m*2
Food 150K*1

Cup 1 Beginner League I Guild Coins*30,000 6000 points:

Dragite*50
Relocator*1
Stone 150K*2
Wood 150K*2

12000 points:

Dragite*50
Speed Up Healing 60m*3
Winged Boots I*1
Ore 150K*2

24000 points:

Dragite*300
Speed Up 60m*2
Speed Up Research 60m*2
Food 150K*2

Cup 2 Beginner League II Guild Coins*50,000 6000 points:

Dragite*100
Relocator*1
Stone 150K*3
Wood 150K*3

12000 points:

Dragite*100
Speed Up Healing 60m*4
Winged Boots I*1
Ore 150K*3

24000 points:

Dragite*450
Speed Up 60m*3
Speed Up Research 60m*3
Food 150K*3

Cup 3 Intermediate League I Guild Coins*60,000 8500 points:

Dragite*150
Relocator*1
Stone 500K*2
Wood 500K*2

17000 points:

Dragite*150
Speed Up Healing 60m*5
Winged Boots I*2
Ore 500K*2
Food 500K*2

34000 points:

Dragite*600
Speed Up 60m*3
Speed Up Research 60m*3
Gold 200K*2

Cup 4 Intermediate League II Guild Coins*70,000 8500 points:

Dragite*200
Relocator*1
Stone 500K*3
Wood 500K*3

17000 points:

Dragite*200
Speed Up Healing 60m*6
Winged Boots I*2
Ore 500K*3
Food 500K*3

34000 points:

Dragite*800
Speed Up 60m*3
Speed Up Research 60m*3
Gold 200K*2

Cup 6 Advanced League I Guild Coins*80,000 9000 points:

Dragite*250
Relocator*1
Stone 500K*4
Wood 500K*4
Ore 500K*4

18000 points:

Dragite*250
Speed Up Healing 60m*7
Winged Boots I*2
Food 500K*4
Gold 200K*4

36000 points:

Dragite*1000
Speed Up Training 60m*3
Speed Up Research 60m*3
Winged Boots II*1

Cup 7 Advanced League II Guild Coins*80,000 9000 points:

Dragite*300
Relocator*1
Stone 500K*5
Wood 500K*5
Ore 500K*5

18000 points:

Dragite*300
Speed Up Healing 60m*8
Winged Boots I*2
Food 500K*5
Gold 200K*5

36000 points:

Dragite*1250
Speed Up Training 60m*3
Speed Up Research 60m*3
Winged Boots II*1

Cup 8 Expert League I Guild Coins*90,000 11000 points:

Dragite*350
Relocator*1
Stone 1.5M*2
Wood 1.5M*2
Ore 1.5M*2

22000 points:

Dragite*350
Speed Up Healing 60m*9
Winged Boots I*2
Food 2M*2
Gold 600K*2

44000 points:

Dragite*1500
Speed Up Training 60m*3
Speed Up Research 60m*3
Winged Boots II*2

Cup 9 Expert League II Guild Coins*90,000 11000 points:

Dragite*400
Relocator*1
Stone 1.5M*3
Wood 1.5M*3
Ore 1.5M*3

22000 points:

Dragite*400
Speed Up Healing 60m*10
Winged Boots I*2
Food 2M*3
Gold 600K*3

44000 points:

Dragite*1800
Speed Up Training 60m*3
Speed Up Research 60m*3
Winged Boots II*2

Cup 10 Master League Guild Coins*90,000 13000 points:

Dragite*450
Relocator*1
Stone 1.5M*4
Wood 1.5M*4
Ore 1.5M*4

26000 points:

Dragite*450
Speed Up Healing 60m*12
Winged Boots II*2
Food 2M*4
Gold 600K*4

52000 points:

Dragite*2100
Speed Up Training 60m*3
Speed Up Research 60m*3
Winged Boots III*1

Box 2 Trivia[]

The Dragon Arena was officially added to the game on December 12, 2019.

Gallery Gallery[]

Wonder Battles Battle RoyalDragon ArenaFeudal WarWar for the ChaliceWar for Wonders
Guild Events Guild BashGuild FestGuild Showdown
Kingdom Events Kingdom ClashLords Cup
Monster Events Code 66Phantom Pains
Turf Events 24h ChallengeBargain StoreEvent ShopExchange ExtravaganzaFamiliar WorkoutHell EventKingdom LaborsLabyrinth AlertLimited ChallengeSolo EventSuper Gem TimeTurf TransformationTycoon UpdateWinter Event
Advertisement