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For the familiar research tree, see Familiars.

Familiars are monsters that offer a variety of skills and effects to benefit the player. Familiars become available after the player completes Skirmish 8: Sacred War. This will unlock the buildings necessary to summon and enhance familiars.

Obtaining Familiars

When the player merges Pacts in the Mystic Spire, they will receive some familiar Runes and/or Fragments. Players must obtain at least 1 Rune of that familiar to unlock a familiar. Higher level Pacts can be unlocked through Familiar Research. Some familiar Runes can only be obtained through special events or purchasing bundles. The player can then shatter any extra Runes to make Fragments.

Managing Familiars

Players can manage their familiars in the Monsterhold. Tap on a familiar in the Monsterhold to learn more about them. If the familiar has been unlocked, the information for that specific familiar can be viewed. If the familiar is not unlocked, the Max Strength preview will be displayed.

On the left side of the familiar profile, the avatar can be viewed. The blue bar on the top left displays the familiar's EXP; the Name and Familiar Level of that particular familiar is also shown here.

Most familiar related items can be found in the Pact Case, which is accessed from the Monsterhold. Anima is located in player's Bag.

Enhancing Familiars

Familiars have three growth stages: Hatchling, Adult, and Elder. Familiars grow in size with each stage and will glow with a different color: green for Hatchling, blue for Adult, and purple for Elder.

The requirements to enhance a familiar are determined by its Rarity, as shown below.

Rarity 1 Rarity 2 Rarity 3 Rarity 4 Rarity 5
  • To enhance a familiar to the next growth stage, it must have the required number of its Runes, and it must reach its current maximum Familiar Level, detailed below.
  • To increase Familiar Level, players can train them in the Gym, or use EXP Potions and EXP Elixir. Fragments may also be used.
    • EXP Potion give 50 Familiar EXP.
    • EXP Elixir give 2000 Familiar EXP.
    • The special event, Familiar Workout, gives an added 50% boost to familiar EXP.
  • Familiar Level cannot exceed the current Player Level.
Rune Requirements for enhancing
To Stage Max Level
Hatchling Lv 20 1 1 1 1 1
Adult Lv 50 5 10 15 20 25
Elder Lv 60 40 80 120 160 200
Total Once Unlocked 45 90 135 180 225
EXP Requirements
Level
2 10 15 29 47 83
3 27 40 76 123 217
4 47 70 134 216 383
5 70 104 201 323 573
6 95 143 274 441 783
7 123 184 354 569 1,010
8 152 228 439 705 1,254
9 183 275 529 850 1,511
10 216 324 624 1,003 1,782
11 251 376 723 1,162 2,065
12 315 472 909 1,460 2,596
13 356 533 1,027 1,509 2,932
14 398 596 1,148 1,845 3,280
15 441 661 1,274 2,047 3,638
16 486 728 1,403 2,254 4,007
17 532 797 1,535 2,467 4,386
18 579 868 1,671 2,686 4,775
19 627 940 1,811 2,910 5,172
20 676 1,014 1,953 3,138 5,579
21 726 1,089 2,098 3,372 5,994
22 848 1,272 2,451 3,939 7,002
23 905 1,358 2,616 4,204 7,473
24 963 1,445 2,784 4,473 7,952
25 1,023 1,534 2,955 4,748 8,441
26 1,083 1,624 3,128 5,027 8,937
27 1,144 1,715 3,305 5,311 9,441
28 1,206 1,808 3,484 5,599 9,954
29 1,269 1,903 3,666 5,892 10,474
30 1,333 1,999 3,851 6,188 11,001
31 1,397 2,096 4,038 6,489 11,536
32 1,585 2,377 4,580 7,360 13,084
33 1,657 2,485 4,788 7,694 13,679
34 1,730 2,594 4,999 8,033 14,281
35 1,804 2,705 5,212 8,376 14,890
36 1,878 2,817 5,428 8,723 15,507
37 1,954 2,930 5,646 9,074 16,131
38 2,030 3,045 5,867 9,429 16,761
39 2,107 3,161 6,090 9,787 17,399
40 2,185 3,278 6,316 10,150 18,043
41 2,264 3,396 6,543 10,516 18,694
42 2,524 3,786 7,295 11,723 20,841
43 2,611 3,916 7,545 12,125 21,556
44 2,698 4,047 7,797 12,531 22,278
45 2,786 4,179 8,052 12,941 23,006
46 2,875 4,313 8,310 13,355 23,742
47 2,965 4,448 8,570 13,772 24,483
48 3,056 4,584 8,831 14,193 25,232
49 3,147 4,721 9,096 14,618 25,987
50 3,239 4,859 9,362 15,046 26,748
51 3,332 4,998 9,631 15,477 27,515
52 3,671 5,506 10,608 17,049 30,309
53 3,772 5,657 10,901 17,519 31,144
54 3,874 5,810 11,195 17,992 31,986
55 3,976 5,964 11,492 18,469 32,834
56 4,080 6,120 14,149 22,740 40,426
57 4,184 6,276 18,541 29,799 52,975
58 4,289 6,433 24,791 39,843 70,831
59 5,274 7,910 33,869 54,433 96,769
60 9,002 13,503 52,034 83,626 148,669
Total 108,030 162,029 378,028 607,390 1,080,031

The amount of experience needed to reach each level depends on the rarity of the familiar.

Familiar might

Total Might Gains when Upgrade familiar
Stage Max Level
Hatchling Lv 20 750 1,000 1,500 2,000 2,500
Adult Lv 50 21,750 21,750 43,500 58,000 72,500
Elder Lv 60 52,500 70,000 105,000 140,000 175,000
Total 75,000 100,000 150,000 200,000 250,000

Note: This might increase when you upgrade Familiar.

Total Might gain when one of the Familiar skill/army talent max to lv10
1 - -  - -  -
2 2,000 4,000 6,000 9,000 12,500
3 2,000 4,000 6,000 9,000 12,500
4 2,000 4,000 6,000 9,000 12,500
5 2,000 4,000 6,000 9,000 2,500
6 4,000 8,000 12,000 18,000 25,000
7 4,000 8,000 12,000 18,000 25,000
8 4,000 8,000 12,000 18,000 25,000
9 10,000 20,000 30,000 45,000 62,500
10 10,000 20,000 30,000 45,000 62,500
Total 40,000 80,000 120,000 180,000 250,000
Note: When you upgrade skill from one level to other level so you can check how much might you can get.
The maximum might gained by 1 Familiar
155,000 340,000 510,000 920,000 1,250,000
Note: This might is counted when fully upgraded Familiar max his skills and army talent at lv10.

Familiar Skills

Familiars have three types of skills, Permanent Effect, Support, and Attack. Once used, the skill enters a cooldown period and cannot be used again until the cooldown ends.

Permanent Effects

  • Permanent effects are active the moment the familiar is unlocked.
  • They provide a wide variety of basic boosts to the player's economy and military strength.

Support Skills

  • When unlocked, tap on the familiar button (in Turf or Kingdom Map) to use.
  • Support Skills are further separated into Tactics, Military, Assistance, and Economy categories, depending on their use.

Attack Skills

  • When unlocked, tap on an enemy's Turf and select the familiar button.
  • Familiar attack skills will not be blocked by Shields. Using attack skills will not deactivate the players shield, or activate Battle Fury.
  • Only one attack skill can be activated at a time. Players must wait for the familiar to finish attacking before they can use another attack skill.
  • The Ward will be deactivated if a player uses their familiar's attack skill. The ward gauge will also be reduced to 0

Skill Level

Skills can be upgraded to be made more potent and/or reduce the cooldown time. Fragments, or the Rune of that specific familiar, can be used to increase a familiar's skill levels. The cost increases after the first 4 times Fragments or Runes are used, then is fixed. This increase is shared among all familiars and resets daily. The cost with runes is the same across all rarities. There is a chance that a familiar will get extra EXP for a use, either 2x or 5x. A familiar's current level restricts its max skill level.

Daily cost
Usage Rune
Cost
Fragment Cost
1st 1 4 8 12 16 24
2nd 2 8 16 24 32 48
3rd 3 12 20 36 48 72
4th 5 20 40 60 80 120
5th 7 28 56 84 112 168
6th and above 7 28 56 84 112 168

Skillstones

Some skills require the use of Skillstones to activate. Skillstones are unique to each familiar and can only be merged in the Mystic Spire when the familiar reaches Elder Stage. Skillstones may require Ancient Cores or Chaos Cores, depending on the strength of the skill.

Army Talents

Once certain familiars reach Elder stage, they can be Awakened, which means they can be deployed in battle, much like Heroes. Awakening a familiar's army talents requires the use of either Bright Talent Orbs or Brilliant Talent Orbs, depending on the rarity of the familiar. Army Talents can be upgraded further with these orbs. There are a total of five battle slots to place familiars; each of the five slots must be unlocked through the Familiar Battles research.

An Awakened familiar that is deployed in battle will activate its Army Talent either at the start of the battle or when a certain percentage of troops fall in battle. Army Talents serve to either boost the player's army or weaken the enemy's army.

When a familiar has Army Talents available, its Rarity icon will periodically shimmer. When Army Talents are unlocked for that familiar, its Rarity icon will change from blue to gold.

Keep in mind that Rarity 1–3 Familiars require Bright Talent Orbs, while Rarity 4 and 5 Familiars require Brilliant Talent Orbs. The cost for each Bright Orb is 3000 gems, and each Brilliant Orb is 7500 gems. Bundles of 10 are 28500 and 71250, and bundles of 100 are 285000 and 712500, respectively. Also, Talent Orbs are often rewards from Hell Events, Guild Festival, and other events; Bright Talent Orbs may appear as a surprise trade at Cargo Ship.

Orb Requirements
Level
requirement
To Level Rarity
1 2 3 4 5(f2p) 5(p2p)
50 1 (to unlock) 20 40 80 64 128 160
50 2 9 18 36 29 58 72
50 3 10 21 43 34 68 86
51 4 12 24 50 39 78 100
53 5 14 28 57 45 90 114
55 6 16 32 64 51 102 129
57 7 19 37 72 58 116 144
58 8 24 48 94 76 151 188
59 9 31 62 123 99 198 246
60 10 45 90 181 145 290 361
Total 200 400 800 640 1280 1600
Note: In rarity 5 [f2p/pact 4] there is only one familiar with an awakening army talent (Hell Drider), and the rest are of another rarity 5 [p2p/events].

List of Familiars

Pact 1A

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Jaziek Vault Storage N/A N/A Cavalry HP Debuff
Engineer Ore Production N/A N/A Infantry ATK
Oakroot Timber Production N/A N/A Infantry DEF Debuff

Magmalord Stone Production N/A N/A Ranged HP Debuff
Territe Pact Merging Speed Grants Fragments N/A Army DEF Debuff

Pact 1B

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Yeti Gathering Troops Travel Speed N/A N/A Cavalry ATK

Beastmaster

Supply Troops Travel Speed N/A N/A Cavalry DEF Debuff
Terraspike Food Production N/A N/A Infantry HP Debuff

Gnome Gold Production N/A N/A Ranged ATK
Aquiris Anima Production Grants STA N/A Army HP Debuff

Pact 2A

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Sorcerer Allied Troops Travel Speed Instantly completes ongoing Transmutation N/A Temporarily increases Ranged HP when 10% of your Ranged troops fall
Strix Infirmary Healing Speed Reduces Execution Wait Time N/A Temporarily increases Cavalry HP when 10% of your Cavalry troops fall
Evil Weevil Food Production Grants 4 hours worth of Resource N/A Army Max HP
Totempest Timber Production Instantly restocks the Cargo Ship N/A Temporarily increases Ranged DEF when 10% of your Ranged troops fall
Tempestite Wall DEF Energy Regain Speed Grants random T1 troops Temporarily stuns your enemy's largest Squad when 10% of your troops fall

Pact 2B

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Harpy Shelter Capacity Grants random VIP items N/A Temporarily increases Infantry HP when 10% of your Infantry troops fall
Bonehead Max Anima Storage Grants Colosseum entries N/A Temporarily increases Infantry DEF when 10% of your Infantry troops fall

Krabby

Ore Production Player EXP Boost N/A Army DEF
Bouldur Stone Production Maxes Help Bar for ongoing Construction N/A Temporarily increases Cavalry DEF when 10% of your Cavalry troops fall
Pyris Excess Supplies Reduces Transmutation Time Kills lowest tier enemy troops in Barrack (Requires Skillstones) Temporarily boosts Heroes' Tactics Skills, increasing Squad ATK dealt as DMG to enemy troops

Pact 3

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Mole Shaman Infirmary Capacity Infantry ATK Repairs Wall HP Increases Infantry ATK by 60%, and Infantry Max HP by 60% for 15 seconds when 5% of your Infantry troops fall
Magus Pact Merging Altar Stat Boost Duration Maxes Help Bar for ongoing Research Increases Ranged ATK by 60%, and Ranged Max HP by 60% for 15 seconds when 5% of your Ranged troops fall
Goblin Gathering Speed Gold Production Grants Gold Increases Cavalry ATK when 10% of your Cavalry troops fall; this effect can stack
Gemming Gremlin Construction Speed Gem Lode Gathering Speed Grants Gems Increases Infantry ATK when 10% of your Infantry troops fall; this effect can stack
Trickstar Research Speed Ranged ATK Grants Holy Star items Increases Ranged ATK when 10% of your Ranged troops fall; this effect can stack
Noceros Army Capacity Cavalry ATK Instantly completes ongoing Gathering (does not apply to gem lodes, and does not grant event points) Increases Cavalry ATK by 60%, and Cavalry Max HP by 60% for 15 seconds when 5% of your Cavalry troops fall

Gryphon Max Allied Army Size Training Speed Recalls all troops outside Turf within a certain time frame (Requires Skillstones) Temporarily increases Army ATK when 10% of your troops fall

Pact 4

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent

Snow Beast Darknest Coalition Travel Speed Ranged DEF Temporarily increases Supply Capacity Summons a shield that protects your Ranged troops from a killing blow when 12% of your Ranged troops have fallen
Mega Maggot Barrack Capacity Infantry DEF Temporarily reduces enemy's Resource Production (Requires Skillstones) Temporarily stuns all enemy Heroes when 12% of your troops fall
Saberfang Monster Hunt Travel Speed Cavalry DEF Temporarily adds Hunts in a Row to the next monster you hunt; will not exceed current Hunts in a Row limit Summons a shield that protects your Cavalry troops from a killing blow when 12% of your Cavalry troops have fallen
Hoarder Treasure Trove Max Deposit Merging Speed (Skillstones) Grants random Jewels Summons a shield that protects your Infantry troops from a killing blow when 12% of your Infantry troops have fallen
Mecha Trojan Cavalry HP Army DEF (Battle Fury) Temporarily increases Max Coalition Army Size (Requires Skillstones) N/A
Tidal Titan Infantry HP Army DEF Randomly relocates an enemy Turf after a successful attack (Requires Skillstones) N/A
Hell Drider Infantry HP Leader Escape Chance Grants random troops from the highest tier available to you (T1 to T4 only) Petrifies one of the largest enemy squads for 11 sec when 7% of your troops have fallen
Grim Reaper Travel Speed Ranged HP Kills highest tier enemy troops in Barrack (Requires Skillstones) N/A

These can be obtained from the Kingdom Tycoon, the Labyrinth and the events that occur as well as P2P.

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Huey Hops Ranged DEF Army HP Temporarily allows your Leader to escape if captured in battle (Requires Skillstones) Deals damage multiple times to your largest enemy squad, based on your initial Infantry ATK when 8% of your troops have fallen
Bon Appeti Infantry ATK Coalition Army ATK Destroys resource in an enemy's Turf (Requires Skillstones) Deals damage to the largest enemy squad based on initial Infantry ATK, when 4% of your troops have fallen
Gargantua Cavalry DEF Cavalry ATK Extends Guild Fest quest duration. Only affects claimed or expired quests Deals damage to the largest enemy squad based on initial Cavalry ATK, when 4% of your troops have fallen
Frostwing Infantry DEF Army ATK Increases enemy Travel Time (does not affect currently moving troops) (Requires Skillstones) Deals damage multiple times to your largest enemy squad, based on your initial Cavalry ATK when 8% of your troops have fallen
Queen Bee Cavalry HP Ranged ATK Sends troops of random tier in an enemy's Barrack to their Infirmary, and temporarily reduces their Army ATK (Requires Skillstones) Deals damage multiple times to your largest enemy squad, based on your initial Ranged ATK when 8% of your troops have fallen
Blackwing Army ATK Army HP Your invading troops will automatically kill enemy wounded troops, including Allied and Garrisoned troops (Requires Skillstones) Deals damage to the largest enemy squad based on initial Ranged ATK, when 4% of your troops have fallen
Jade Wyrm Infantry-Ranged Counter Boost Ranged-Cavalry Counter Boost Cavalry-Infantry Counter Boost Reduces damage inflicted by 9% when 4% of your troops have fallen


Tips

  • Use fragments, rather than Runes, to increase a familiar's skills until they reach Elder Stage.
  • Do not shatter Runes until that particular familiar reaches Elder Stage and their skills are maxed. It is cheaper in runes to buff the skill than it is in fragments.
  • Use only Gyms and EXP items to increase familiar EXP; save fragments for upgrading familiar skills.
Familiars
Pact 1 Pact 1A TerriteOakrootMagmalordEngineerJaziek
Pact 1B AquirisTerraspikeGnomeBeastmasterYeti
Pact 2 Pact 2A TempestiteEvil WeevilTotempestStrixSorcerer
Pact 2B PyrisBouldurKrabbyBoneheadHarpy
Pact 3 GryphonNocerosGemming GremlinGoblinTrickstarMagusMole Shaman
Pact 4 Mecha TrojanGrim ReaperTidal TitanHell DriderMega MaggotSaberfangSnow BeastHoarder
Pact 5 BlackwingBon AppetiFrostwingGargantuaHuey HopsJade WyrmQueen Bee


Turf

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