Eye.png For the familiar research tree, see Familiars.

Familiars are monsters that offer a variety of skills and effects to benefit the player. Familiars become available after the player completes Skirmish 8: Sacred War. This will unlock the buildings necessary to summon and enhance familiars.

Pact.png Obtaining Familiars

When the player merges Pacts in the Mystic Spire, they will receive a number of familiar Runes and/or Fragments. To unlock a familiar, players must obtain at least 1 Rune of that familiar. Higher level Pacts can be unlocked through Familiar Research. Some familiar Runes can only be obtained through special events or purchasing bundles. The player can then shatter any extra Runes to make Fragments.

Turf Quests - Owning x Familiars

Quantity Player

EXP

Quest

Might

Food Stone Timber Ore Gold
1 407 5 528 449 449 - 128
2 575 41 944 802 - 613 229
3 779 107 1,555 - 1,322 1,011 377
4 1,015 151 - 1,991 1,991 1,523 568
5 1,276 202 3,294 2,800 2,800 - 799
6 1,558 260 4,399 3,740 - 2,860 1,067
7 1,860 326 5,653 - 4,805 3,674 1,371
8 2,179 398 - 5,991 5,991 4,581 1,709
9 2,515 477 8,581 7,294 7,294 - 2,081
10 2,866 562 10,247 8,710 - 6,661 2,485
11 3,231 654 12,043 - 10,237 7,828 2,920
12 3,611 753 - 11,871 11,871 9,078 3,386
13 4,003 859 16,013 13,611 13,611 - 3,883
14 4,789 971 18,182 15,455 - 11,818 4,409
15 5,242 1,089 20,470 - 17,399 13,305 4,963
16 5,706 1,214 - 19,444 19,444 14,869 5,547
17 6,183 1,345 25,396 21,587 21,587 - 6,158
18 6,670 1,483 28,031 23,826 - 18,220 6,797
19 7,168 1,627 30,778 - 26,161 20,006 7,463
20 7,677 1,777 - 28,590 28,590 21,863 8,156
21
22
23
24 10,663 2,441 - 39,223 39,223 29,994 11,189
25 11,269 2,622 49,536 42,105 42,105 - 12,011
26 11,884 2,810 53,030 45,075 - 34,469 12,858
27 12,510 3,003 56,627 - 48,133 36,807 13,730
28 13,144 3,203 - 51,276 51,276 39,211 14,627

Pact Case.png Managing Familiars

Players can manage their familiars in the Monsterhold. Tap on a familiar in the Monsterhold to learn more about them. If the familiar has been unlocked, the information for that specific familiar can be viewed. If the familiar is not unlocked, the Max Strength preview will be displayed.

On the left side of the familiar profile, the avatar can be viewed. The blue bar on the top left displays the familiar's EXP; the Name and Familiar Level of that particular familiar is also shown here.

Most familiar related items can be found in the Pact Case, which is accessed from the Monsterhold. Anima is located in player's Bag.

Enhancing Familiars

Eye.png Main article: Familiar Training

Familiars have three growth stages: Hatchling, Adult, and Elder. Familiars grow in size with each stage, and will glow with a different color: green for Hatchling, blue for Adult, and purple for Elder.

The requirements to enhance a familiar are determined by its Rarity, as shown below.

Rarity 1 Rarity 2 Rarity 3 Rarity 4 Rarity 5
Rarity 1.png Rarity 2.png Rarity 3.png Rarity 4.png Rarity 5.png

To enhance a familiar to the next growth stage, it must have the required number of its Runes, and it must reach its current maximum Familiar Level, detailed below. To increase Familiar Level, players can train them in the Gym, or use EXP Potions and Elixirs. Fragments may also be used. The special event, Familiar Workout, gives an added 50% boost to familiar EXP. Familiar Level cannot exceed the current Player Level.

Rune Requirements
To Stage Max Level Rarity
1 2 3 4 5
Hatchling Lv 20 1 1 1 1 1
Adult Lv 50 5 10 15 20 25
Elder Lv 60 40 80 120 160 200
EXP Requirements
Level Rarity
1 2 3 4 5
2 10 15 29 47 83
3 27 40 76 123 217
5 70 104 201 323 573
6 95 143 274 441 783
7 123 184 354 569 1,010
8 152 228 439 705 1,254
9 183 275 529 850 1,511
10 216 324 624 1,003 1,782
11 251 376 723 1,162 2,065
12 315 472 909 1,460 2,596
13 356 533 1,027 1,509 2,932
14 398 596 1,148 1,845 3,280
15 441 661 1,274 2,047 3,638
16 486 728 1,403 2,254 4,007
17 532 797 1,535 2,467 4,386
18 579 868 1,671 2,686 4,775
19 627 940 1,811 2,910 5,172
20 676 1,014 1,953 3,138 5,579
21 726 1,089 2,098 3,372 5,994
22 848 1,272 2,451 3,939 7,002
23 905 1,358 2,616 4,204 7,473
24 963 1,445 2,784 4,473 7,952
25 1,023 1,534 2,955 4,748 8,441
26 1,083 1,624 3,128 5,027 8,937
27 1,144 1,715 3,305 5,311 9,441
28 1,206 1,808 3,484 5,599 9,954
29 1,269 1,903 3,666 5,892 10,474
30 1,333 1,999 3,851 6,188 11,001
31 1,397 2,096 4,038 6,489 11,536
32 1,585 2,377 4,580 7,360 13,084
33 1,657 2,485 4,788 7,694 13,679
34 1,730 2,594 4,999 8,033 14,281
35 1,804 2,705 5,212 8,376 14,890
36 1,878 2,817 5,428 8,723 15,507
37 1,954 2,930 5,646 9,074 16,131
38 2,030 3,045 5,867 9,429 16,761
39 2,107 3,161 6,090 9,787 17,399
40 2,185 3,278 6,316 10,150 18,043
41 2,264 3,396 6,543 10,516 18,694
42 2,524 3,786 7,295 11,723 20,841
43 2,611 3,916 7,545 12,125 21,556
44 2,698 4,047 7,797 12,531 22,278
45 2,786 4,179 8,052 12,941 23,006
46 2,875 4,313 8,310 13,355 23,742
47 2,965 4,448 8,570 13,772 24,483
48 3,056 4,584 8,831 14,193 25,232
49 3,147 4,721 9,096 14,618 25,987
50 3,239 4,859 9,362 15,046 26,748
51 3,332 4,998 9,631 15,477 27,515
52 3,671 5,506 10,608 17,049 30,309
53 3,772 5,657 10,901 17,519 31,144
54 3,874 5,810 11,195 17,992 31,986
55 3,976 5,964 11,492 18,469 32,834
56 4,080 6,120 14,149 22,740 40,426
57 4,184 6,276 18,541 29,799 52,975
58 4,289 6,433 24,791 39,843 70,831
59 5,274 7,910 33,869 54,433 96,769
60 9,002 13,503 52,034 83,626 148,669

Familiar.png Familiar Skills

Familiars have three types of skills, Permanent Effect, Support, and Attack. Once used, the skill enters a cooldown period and cannot be used again until the cooldown ends.

Permanent Effects

  • Permanent effects are active the moment the familiar is unlocked.
  • They provide a wide variety of basic boosts to the player's economy and military strength.

Support Skills

  • When unlocked, tap on the familiar Familiar Support.png button (in Turf or Kingdom Map) to use.
  • Support Skills are further separated into Tactics, Military, Assistance, and Economy categories, depending on their use.

Attack Skills

  • When unlocked, tap on an enemy's Turf and select the familiar Familiar Attack.png button.
  • Familiar attack skills will not be blocked by Shields. Using attack skills will not deactivate the players shield, or activate Battle Fury.
  • Only one attack skill can be activated at a time. Players must wait for the familiar to finish attacking before they can use another attack skill.
  • The Ward will be deactivated if a player uses their familiar's attack skill. The ward gauge will also be reduced to 0

Skill Level

Skills can be upgraded to be made more potent and/or reduce the cooldown time. Fragments, or the Rune of that specific familiar, can be used to increase a familiar's skill levels. The cost increases each time Fragments or Runes are used. This increase is shared among all familiars and resets daily. The cost with runes is the same across all rarities. There is a chance that a familiar will get extra EXP for a use, either 2x or 5x. A familiar's current level restricts its max skill level.

Daily cost for first 5 uses:

  • Fragment Cost
    Use Rarity
    1 2 3 4 5
    1st 4 8 12 16 24
    2nd 8 16 24 32 48
    3rd 12 20 36 48 72
    4th 20 40 60 80 120
    5th 28 56 84 112 168
  • Rune Cost
    Use Cost
    1st 1
    2nd 2
    3rd 3
    4th 5
    5th 7

Skillstone.png Skillstones

Some skills require the use of Skillstones to activate. Skillstones are unique to each familiar and can only be merged in the Mystic Spire when the familiar reaches Elder Stage. Skillstones may require Ancient Cores or Chaos Cores, depending on the strength of the skill.

Army Talents.png Army Talents

Once certain familiars reach Elder stage, they can be Awakened, which means they can be deployed in battle, much like heroes. Awakening a familiar requires the use of either Bright Talent Orbs or Brilliant Talent Orbs, depending on the rarity of the familiar. Army Talents can be upgraded further with these orbs. There are a total of five battle slots to place familiars; each of the five slots must be unlocked through the Familiar Battles research.

An Awakened familiar that is deployed in battle will activate its Army Talent either at the start of the battle or when a certain percentage of troops fall in battle. Army Talents serve to either boost the player's army or weaken the enemy's army.

When a familiar has Army Talents available, its Rarity icon will periodically shimmer. When Army Talents are unlocked for that familiar, its Rarity icon will change from blue to gold.

Keep in mind that Rarity 1 - 3 Familiars require Bright Talent Orb.png Bright Talent Orbs, while Rarity 4 and 5 Familiars require Brilliant Talent Orb.png Brilliant Talent Orbs. The cost for each Bright Orb is 3000 gems, and each Brilliant Orb is 7500 gems. Bundles of 10 are 28500 and 71250, and bundles of 100 are 285000 and 712500, respectively.

Orb Requirements
Level Rarity
1 2 3 4 5
1 (Unlock) 20 40 80 64 160
2 9 18 36 29 72
3 10 21 43 34 86
4 12 24 50 39 100
5 14 28 57 45 114
6 16 32 64 51 129
7 19 37 72 58 144
8 24 48 94 76 188
9 31 62 123 99 246
10 45 90 181 145 361
Total 200 400 800 640 1600

List.png List of Familiars

Pact 1A Icon.png Pact 1A

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Jaziek Rune.png Jaziek Vault Storage N/A N/A Cavalry HP Debuff
Engineer Rune.png Engineer Ore Production N/A N/A Infantry ATK
Oakroot Rune.png Oakroot Timber Production N/A N/A Infantry DEF Debuff
Magmalord Rune.png Magmalord Stone Production N/A N/A Ranged HP Debuff
Territe Rune.png Territe Pact Merging Speed Grants Fragments N/A Army DEF Debuff

Pact 1B Icon.png Pact 1B

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Yeti Rune.png Yeti Gathering Troops Travel Speed N/A N/A Cavalry ATK
Beastmaster Rune.png Beastmaster Supply Troops Travel Speed N/A N/A Cavalry DEF Debuff
Terraspike Rune.png Terraspike Food Production N/A N/A Infantry HP Debuff
Gnome Rune.png Gnome Gold Production N/A N/A Ranged ATK
Aquiris Rune.png Aquiris Anima Production Grants STA N/A Army HP Debuff

Pact 2A Icon.png Pact 2A

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Sorcerer Rune.png Sorcerer Allied Troops Travel Speed Instantly completes ongoing Transmutation N/A Temporarily increases Ranged HP when 10% of your Ranged troops fall
Strix Rune.png Strix Infirmary Healing Speed Reduces Execution Wait Time N/A Temporarily increases Cavalry HP when 10% of your Cavalry troops fall
Evil Weevil Rune.png Evil Weevil Food Production Grants 4 hours worth of Resources N/A Army Max HP
Totempest Rune.png Totempest Timber Production Instantly restocks the Cargo Ship N/A Temporarily increases Ranged DEF when 10% of your Ranged troops fall
Tempestite Rune.png Tempestite Wall DEF Energy Regain Speed Grants random T1 troops Temporarily stuns your enemy's largest Squad when 10% of your troops fall

Pact 2B Icon.png Pact 2B

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Harpy Rune.png Harpy Shelter Capacity Grants random VIP items N/A Temporarily increases Infantry HP when 10% of your Infantry troops fall
Bonehead Rune.png Bonehead Max Anima Storage Grants Colosseum entries N/A Temporarily increases Infantry DEF when 10% of your Infantry troops fall
Krabby Rune.png Krabby Ore Production Player EXP Boost N/A Army DEF
Bouldur Rune.png Bouldur Stone Production Maxes Help Bar for ongoing Construction N/A Temporarily increases Cavalry DEF when 10% of your Cavalry troops fall
Pyris Rune.png Pyris Excess Supplies Reduces Transmutation Time Kills lowest tier enemy troops in Barrack (Requires Skillstones) Temporarily boosts Heroes' Tactics Skills, increasing Squad ATK dealt as DMG to enemy troops

Pact 3 Icon.png Pact 3

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Mole Shaman Rune.png Mole Shaman Infirmary Capacity Infantry ATK Repairs Wall HP N/A
Magus Rune.png Magus Pact Merging Altar Stat Boost Duration Maxes Help Bar for ongoing Research N/A
Goblin Rune.png Goblin Gathering Speed Gold Production Grants Gold Increases Cavalry ATK when 10% of your Cavalry troops fall; this effect can stack
Gemming Gremlin Rune.png Gemming Gremlin Construction Speed Gem Lode Gathering Speed Grants Gems Increases Infantry ATK when 10% of your Infantry troops fall; this effect can stack
Trickstar Rune.png Trickstar Research Speed Ranged ATK Grants Holy Star items Increases Ranged ATK when 10% of your Ranged troops fall; this effect can stack
Noceros Rune.png Noceros Army Capacity Cavalry ATK Instantly completes ongoing Gathering (does not apply to gem lodes, and does not grant event points) N/A
Gryphon Rune.png Gryphon Max Allied Army Size Training Speed Recalls all troops outside Turf within a certain time frame (Requires Skillstones) Temporarily increases Army ATK when 10% of your troops fall

Pact 4 Icon.png Pact 4

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Snow Beast Rune.png Snow Beast Darknest Coalition Travel Speed Ranged DEF Temporarily increases Supply Capacity Summons a shield that protects your Ranged troops from a killing blow when 12% of your Ranged troops have fallen
Mega Maggot Rune.png Mega Maggot Barrack Capacity Infantry DEF Temporarily reduces enemy's Resource Production (Requires Skillstones) Temporarily stuns all enemy Heroes when 12% of your troops fall
Saberfang Rune.png Saberfang Monster Hunt Travel Speed Cavalry DEF Temporarily adds Hunts in a Row to the next monster you hunt; will not exceed current Hunts in a Row limit Summons a shield that protects your Cavalry troops from a killing blow when 12% of your Cavalry troops have fallen
Hoarder Rune.png Hoarder Treasure Trove Max Deposit Merging Speed (Skillstones) Grants random Jewels Summons a shield that protects your Infantry troops from a killing blow when 12% of your Infantry troops have fallen
Mecha Trojan Rune.png Mecha Trojan Cavalry HP Army DEF (Battle Fury) Temporarily increases Max Coalition Army Size (Requires Skillstones) N/A
Tidal Titan Rune.png Tidal Titan Infantry HP Army DEF Randomly relocates an enemy Turf after a successful attack (Requires Skillstones) N/A
Hell Drider Rune.png Hell Drider Infantry HP Leader Escape Chance Grants random troops from the highest tier available to you (T1 to T4 only) N/A
Grim Reaper Rune.png Grim Reaper Travel Speed Ranged HP Kills highest tier enemy troops in Barrack (Requires Skillstones) N/A

These can be obtained from the Kingdom Tycoon, the Labyrinth and the events that occur as well as P2P

Rune Name Hatchling Skill Adult Skill Elder Skill Army Talent
Huey Hops Rune.png Huey Hops Ranged DEF Army HP Temporarily allows your Leader to escape if captured in battle (Requires Skillstones) Deals damage multiple times to your largest enemy squad, based on your initial Infantry ATK when 8% of your troops have fallen
Bon Appeti Rune.png Bon Appeti Infantry ATK Coalition Army ATK Destroys resources in an enemy's Turf (Requires Skillstones) Deals damage to the largest enemy squad based on initial Infantry ATK, when 4% of your troops have fallen
Gargantua Rune.png Gargantua Cavalry DEF Cavalry ATK Extends Guild Fest quest duration. Only affects claimed or expired quests Deals damage to the largest enemy squad based on initial Cavalry ATK, when 4% of your troops have fallen
Frostwing Rune.png Frostwing Infantry DEF Army ATK Increases enemy Travel Time (does not affect currently moving troops) (Requires Skillstones) Deals damage multiple times to your largest enemy squad, based on your initial Cavalry ATK when 8% of your troops have fallen
Queen Bee Rune.png Queen Bee Cavalry HP Ranged ATK Sends troops of random tier in an enemy's Barrack to their Infirmary, and temporarily reduces their Army ATK (Requires Skillstones) Deals damage multiple times to your largest enemy squad, based on your initial Ranged ATK when 8% of your troops have fallen
Blackwing Rune.png Blackwing Army ATK Army HP Your invading troops will automatically kill enemy wounded troops, including Allied and Garrisoned troops (Requires Skillstones) Deals damage to the largest enemy squad based on initial Ranged ATK, when 4% of your troops have fallen
Jade Wyrm Rune.png Jade Wyrm Infantry-Ranged Counter Boost Ranged-Cavalry Counter Boost Cavalry-Infantry Counter Boost N/A

XP per Level

The XP required to advance the familiar level depends on the rarity

Level Rarity 1 Rarity 2 Rarity 3 Rarity 4 Rarity 5
1 to 2 10 15 29 47 83
2 to 3 27 40 76 123 217
3 to 4 47 70 134 216 383
4 to 5 70 104 201 323 573
5 to 6 95 143 274 441 783
6 to 7 123 184 354 569 1010
7 to 8 152 228 439 705 1254
8 to 9 183 275 529 850 1511
9 to 10 216 324 624 1003 1782
10 to 11 251 376 723 1162 2065
11 to 12 315 472 909 1460 2596
12 to 13 356 533 1027 1650 2932
13 to 14 398 596 1148 1845 3280
14 to 15 441 661 1274 2047 3638
15 to 16 486 728 1403 2254 4007
16 to 17 532 797 1535 2467 4386
17 to 18 579 868 1671 2686 4775
18 to 19 627 940 1811 2910 5172
19 to 20 676 1014 1953 3138 5579
20 to 21 726 1089 2098 3372 5994
21 to 22 848 1272 2451 3939 7002
22 to 23 905 1358 2616 4204 7473
23 to 24 963 1445 2784 4473 7952
24 to 25 1023 1534 2955 4748 8441
25 to 26 1083 1624 3128 5027 8937
26 to 27 1144 1715 3305 5311 9441
27 to 28 1206 1808 3484 5599 9954
28 to 29 1269 1903 3666 5892 10474
29 to 30 1333 1999 3851 6188 11001
30 to 31 1397 2096 4038 6489 11536
31 to 32 1585 2377 4580 7360 13084
32 to 33 1657 2485 4788 7694 13679
33 to 34 1730 2594 4999 8033 14281
34 to 35 1804 2705 5212 8376 14890
35 to 36 1878 2817 5428 8723 15507
36 to 37 1954 2930 5646 9074 16131
37 to 38 2030 3045 5867 9429 16761
38 to 39 2107 3161 6090 9787 17399
39 to 40 2185 3278 6316 10150 18043
40 to 41 2264 3396 6543 10516 18694
41 to 42 2524 3786 7295 11723 20841
42 to 43 2611 3916 7545 12125 21556
43 to 44 2698 4047 7797 12531 22278
44 to 45 2786 4179 8052 12941 23006
45 to 46 2875 4313 8310 13355 23742
46 to 47 2965 4448 8570 13772 24483
47 to 48 3056 4584 8831 14193 25232
48 to 49 3147 4721 9096 14618 25987
49 to 50 3239 4859 9362 15046 26748
50 to 51 3332 4998 9631 15477 27515
51 to 52 3671 5506 10608 17049 30309
52 to 53 3772 5657 10901 17519 31144
53 to 54 3874 5810 11195 17992 31986
54 to 55 3976 5964 11492 18496 32834
55 to 56 4080 6120 14149 22740 40426
56 to 57 4184 6276 18541 29799 52975
57 to 58 4289 6433 24791 39843 70831
58 to 59 5274 7910 33869 54433 96769
59 to 60 9002 13503 52034 83626 148669
Total 108030 162029 378028 607558 1080031

Tips.png Tips

  • Use fragments, rather than Runes, to increase a familiar's skills until they reach Elder Stage.
  • Do not shatter Runes until that particular familiar reaches Elder Stage and their skills are maxed. It is cheaper in runes to buff the skill than it is in fragments.
  • Use only Gyms and EXP items to increase familiar EXP; save fragments for upgrading familiar skills.
Familiar.png Familiars
Pact 1 Pact 1A TerriteOakrootMagmalordEngineer
Pact 1B AquirisTerraspikeGnomeBeastmasterYeti
Pact 2 Pact 2A TempestiteEvil WeevilTotempestStrixSorcerer
Pact 2B PyrisBouldurKrabbyBoneheadHarpy
Pact 3 GryphonNocerosGemming GremlinGoblinTrickstarMagusMole Shaman
Pact 4 Mecha TrojanGrim ReaperTidal TitanHell DriderMega MaggotSaberfangSnow BeastHoarder
Pact 5 BlackwingBon AppetiFrostwingGargantuaHuey HopsJade WyrmQueen Bee


Castle Tile 3.png Turf

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Points.png Gameplay

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