These monsters spawn on a daily basis, and will remain on the Kingdom Map for 2 hours and 55 minutes, or until they are killed. When these monsters are killed, a new monster of the same type will spawn nearby.
Each monster type spawns for two consecutive days, and there are always two different monsters available on the Kingdom Map. The monster cycle changes every few weeks, often during game updates.
- Bon Appeti
- Grim Reaper
- Hell Drider
- Jade Wyrm
- Mecha Trojan
- Mega Maggot
- Queen Bee
- Snow Beast
- Tidal Titan
- Voodoo Shaman
These monsters spawn during special events like Code 66. They can be killed with 1 Hero, 1 Energy, 1 Hit, and drop 1 Loot item.
These monsters spawn during special events like Phantom Pains. During these events 10 monsters will spawn in random locations throughout the Kingdom every 3 hours. The energy cost to hunt these monsters in the same as normal monsters.
They drop large amounts of Holy Stars and Speed Ups, and all members of the guild that deal the killing blow will receive an Alliance Chest.
These monsters are summoned by Guilds during events like Guild Bash, when enough points have been scored collectively by all members, to reach the Monster Crests.
These monsters give 0 rewards when hit. All members of the guild that summon one of these monsters, will receive the Summon Bonus. All members of the guild that deal the killing blow on one of these monsters, will receive the Slayer Loot.
The energy cost to hunt these monsters is 1, and they have high HP. The damage multiplier can't be used, but consecutive hunting damage boost still applies.
- Some monsters may not be visible on the Kingdom Map, even though they have spawned. Restarting the game will often fix this bug.
- Normal monsters may fail to spawn at the exact spawn times, when One Hit monsters are spawning simultaneously. Killing the One Hit monsters will improve the spawn rate of the Normal monsters.