FANDOM


The Prison allows a player to capture enemy Leaders with Level 10+ Castles. Upgrade to Level 17 to Execute leaders with Level 17+ Castles. Execution wait times depends on the Leader Level. Upgrade the building to reduce wait time.

Steel Cuffs are needed to build and upgrade the Prison. There are 25 levels to upgrade. Lv. 25 grants Capture boost. The Prison is a permanent building, meaning that once it has been built in a player's Turf, it cannot be demolished.

Upgrade Requirements Edit

Level Cuffs Execution Wait Time Reduction Might Bonus Food Cost Stone Cost Wood Cost Ore Cost Required Original Time
1 1 15 Minutes 25 375 375 375 375 Manor: Lv.10 00:02:30
2 2 30 Minutes 50 562 562 562 562 Manor: Lv.10 00:05:00
3 5 1 Hour 75 843 843 843 843 Manor: Lv.10 00:10:00
4 12 2 Hours 105 1,265 1,265 1,265 1,265 Manor: Lv.10 00:20:00
5 20 4 Hours 147 1,898 1,898 1,898 1,898 Manor: Lv.10 00:40:00
6 30 6 Hours 205 2,847 2,847 2,847 2,847 Manor: Lv.10 01:20:00
7 45 8 Hours 288 4,271 4,271 4,271 4,271 Manor: Lv.10 02:40:00
8 60 10 Hours 404 6,407 6,407 6,407 6,407 Manor: Lv.10 05:20:00
9 85 12 Hours 565 9,610 9,610 9,610 9,610 Manor: Lv.10 09:36:00
10 100 14 Hours 790 14,416 14,416 14,416 14,416 Manor: Lv.10 15:21:36
11 120 16 Hours 1,107 21,624 21,624 21,624 21,624 Manor: Lv.11 19:58:05
12 150 18 Hours 1,550 32,436 32,436 32,436 32,436 Manor: Lv.12 22:57:48
13 180 20 Hours 2,169 48,654 48,654 48,654 48,654 Manor: Lv.13 1d 02:24:28
14 250 22 Hours 3,037 72,982 72,982 72,982 72,982 Manor: Lv. 14 1d 06:22:08
15 340 24 Hours 4,252 109,473 109,473 109,473 109,473 Manor: Lv. 15 1d 10:55:27
16 500 1 Day 2 Hours 5,953 164,210 164,210 164,210 164,210 Manor: Lv.16 1d 16:09:47
17 700 1 Day 4 Hours 8,334 246,315 246,315 246,315 246,315 Manor: Lv.17 1d 22:11:14
18 900 1 Day 5 Hours 11,668 369,472 369,472 369,472 369,472 Manor: Lv.18 2d 05:06:55
19 1200 1 Day 8 Hours 16,334 554,209 554,209 554,209 554,209 Manor: Lv.19 2d 13:04:58
20 1500 1 Day 10 Hours 22,869 831,314 831,314 831,314 831,314 Manor: Lv.20 2d 22:14:42
21 1800 1 Day 12 Hours 32,016 1,246,971 1,246,971 1,246,971 1,246,971 Manor: Lv.21 3d 19:19:07
22 2100 1 Day 14 Hours 44,822 1,870,456 1,870,456 1,870,456 1,870,456 Manor: Lv.22 6d 02:06:35
23 2400 1 Day 16 Hours 62,751 2,805,685 2,805,685 2,805,685 2,805,685 Manor: Lv. 23 10d 22:59:50
24 3000 1 Day 18 Hours 87,852 4,208,528 4,208,528 4,208,528 4,208,528 Manor: Lv.24 19d 17:23:42
25 4500 1 Day 20 Hours 149,348 8,417,056 8,417,056 8,417,056 8,417,056 Manor: Lv.25,
Gold Hammer

69d 00:52:55

Total 20000

Level 25 BonusEdit

Note Note: If there are multiple leaders currently in Prison lv. 25, a players Army ATK Boost is based on the max imprisoned Leader's level, and the percentages are not stacked.

Level Results
25 Troops gain an ATK boost if an Enemy Leader is Imprisoned.
Imprisoned Leader's Level Army ATK Boost
1 ~ 24 1%
25 ~ 29 2%
30 ~ 34 3%
35 ~ 39 5%
40 ~ 44 8%
45 ~ 49 12%
50 ~ 54 17%
55 ~ 59 23%
60 30%


Buildings
Advanced Buildings

Altar - Battle Hall - Prison - Treasure Trove

Familiar Buildings

Gym - Monsterhold - Mystic Spire - Spring

Resource Buildings

Farm - Lumber Mill - Lunar Foundry - Manor - Mines - Quarry

Standard Buildings

Academy - Castle - Castle Wall - Barracks - Embassy - Infirmary - Trading Post - Vault - Watchtower - Workshop

Community content is available under CC-BY-SA unless otherwise noted.