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During the War for the Chalice, player in each District can earn Chalice Points by killing Tier 4 and Tier 5 Troops in Royal Chalice Battles. Player can use a Relocator to participate.

The commander who occupies the Royal Chalice for the longest time will be proclaimed the victor and become the Paladin. The Wonder will be owned by the Rally commander instead of the Guild leader.

  • This event is not available in protected Kingdoms.
  • Player must be in their starting Kingdom to participate.

Paladin Chalice Treasury[]

Kill Tier 4 and above troops in Chalice battles to earn Chalice Points. Troops sent to the Infirmary do not count.

Tier 4 1 Point
Tier 5 2 Points

Chalice Points can be exchanged for items in the Chalice Treasury after the event has ended. Leftover points will remain for the next Chalice event.

Item Cost
Gargantua Pact 200,000 points
Frostwing Pact 200,000 points
Queen Bee Pact 200,000 points
Devil's Cap 700,000 points
License to Kill 350,000 points
EXP Elixir 100,000 points
Food*6M 15,000 points
Timber*1.5M 15,000 points
Stone*1.5M 15,000 points
Ore*1.5M 15,000 points
Gold*600K 15,000 points

Reward Rewards[]

Rank Gargantuan EyeBlood SuckerGlistening Pearl Items Paladin's Hoard
1 Legendary*1 Gem 100,000


Gold 120,000,000

Paladin Paladin Title (Prestige +100%)
2 Epic*2 N/A N/A
3 Epic*1 N/A N/A
4-10 Rare*1 N/A N/A

Points Chalice Vanguard[]

Basic Rules[]

  1. You must use rally attacks to occupy a Vanguard Fort before you can attack the District Wonder.
  2. Once occupied, a Fort will enter Pacifist Phase for 5 minutes. Troops stationed at the Fort will automatically attack the District Wonder after Pacifist Phase ends. The Fort Commander can also choose to initiate an attack during Pacifist Phase.
  3. Guilds can send Reinforcements to the District Wonder after they occupy it.
  4. The Rally Commander who occupies the Wonder for the longest time will be proclaimed the Paladin!

About Forts[]

  1. Numerous Vanguard Forts will appear in the Wonder's Province 5 minutes before the Chalice Vanguard starts.
  2. Vanguard Forts can be occupied when the round starts.
  3. Rally times for Vanguard Forts are shortened to 2, 3, 4, or 5 minutes.
  4. Guilds must successfully defend the Vanguard Fort for 1 minute to occupy it.
  5. A Guild can occupy multiple Vanguard Forts, but at any one time can only send 1 Army from each Fort to attack the District Wonder.
  6. If the same Guild has occupied the District Wonder before another Arm reaches the Wonder, the traveling Army will immediately withdraw when they reach the Wonder.
  7. Players can start a rally to attack an occupied Vanguard Fort when it is still in Pacifist Phase. However, if the Vanguard Fort is still in Pacifist Phase when the rally reaches it, the rally will withdraw.
  8. Vanguard Forts will no longer be occupied and return to Battle Phase after the Pacifist Phase ends.

Reward Chalice Journey[]

Kill Tier 4 and above troops in District Wonder battles to earn points.

Tier 4 1 Point
Tier 5 5 Points

Reward Rewards[]

Points Astralite Selection Chest1 (All) War Prep Chest
50,000 5 5
120,000 . 10
200,000 5 15
290,000 . 20
390,000 5 25
620,000 . 30
860,000 10 35
1,250,000 . 40
1,950,000 25 45
3,000,000 . 50
Total 50 275

Chalice Journey

Trivia Trivia[]

  • Chalice Journey was added on February 10, 2024.
Wonder Battles Battle RoyalDragon ArenaFeudal WarWar for the ChaliceWar for Wonders
Guild Events Guild BashGuild FestGuild Showdown
Kingdom Events Kingdom ClashLords Cup
Monster Events Code 66Phantom Pains
Turf Events 24h ChallengeBargain StoreEvent ShopExchange ExtravaganzaFamiliar WorkoutHell EventKingdom LaborsLabyrinth AlertLimited ChallengeSolo EventSuper Gem TimeTurf TransformationTycoon UpdateWinter Event


Reward Shops

Bargain StoreBazaarChalice TreasuryDragite ShopEmote ShopEvent Shop
Feudal TreasuryGift ShopBag MallLimited Medal ShopMallRoyal Treasury

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